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Procedural Starship Shaders - Advanced Specialization Project

This shader materials used in this model are almost entirely procedural generated. The ONLY image textures used for this project were the HDRI's for the background render.

Additionally, the only Unwrapped components are the window and front grill. The rest of the model did not require unwrapping.

I know the animation and editing are clunky at best, but honestly this thing took a million years to render and I was limited for time

Front view of the ship

Front view of the ship

The ship as seen from above, with the shuttles separated

The ship as seen from above, with the shuttles separated

The ship as seen from behind, with the shuttles separated

The ship as seen from behind, with the shuttles separated

The Ship as seen from below

The Ship as seen from below

Closeup of hull detail: damage to outer-layer

Closeup of hull detail: damage to outer-layer

Closeup of hull detail: damage to window layers

Closeup of hull detail: damage to window layers

Starship next to model of Minecraft base design

Starship next to model of Minecraft base design

Starship next to model of Minecraft base design

Starship next to model of Minecraft base design

Demonstration of the randomisation elements available with non-image based texturing

Demonstration of the randomisation elements available with non-image based texturing

Window material with underlying mesh

Window material with underlying mesh

White Hull material

White Hull material

Grey multi-layer hull material

Grey multi-layer hull material

Front grill with rust material

Front grill with rust material

Chrome material

Chrome material

Cyan painted hull material

Cyan painted hull material

Galvanized metal material

Galvanized metal material

Heatsink material

Heatsink material

black painted material used for the pipes

black painted material used for the pipes