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Sniper Guard Robot from Unit 042: Collection

The sniper robot from the large animation i am working on called "Unit 042: Collection"
His face is based on a US power plug. When he plugs it in, he can see through his gun's scope. without the plug though, he sees through the small camera on the side of his head.
I love the design, and can't wait to start working him into the scene with him in the animation itself, but for now i have another robot variant to finish first.
One of the hardest parts of this project, was making his textures. As my substance painter license expired while i was working on him and on Unit 042 himself, I have been making all of their textures in blender, and then baking them out, which is a very painful process. However I really like the final look. I'll be doing the other guard variants this way too, just to keep the aesthetic the same between the three robots, even though i now have a new Substance Painter license.

His face is based on a US power plug. When he plugs it in, he can see through his gun's scope. without the plug, he sees through the small camera on the side of his head.

His face is based on a US power plug. When he plugs it in, he can see through his gun's scope. without the plug, he sees through the small camera on the side of his head.

Three of the lads next to each other. I tried to give them some personality in their poses.

Three of the lads next to each other. I tried to give them some personality in their poses.

I think my first few renders with this guy had his emissive strength up a bit high

I think my first few renders with this guy had his emissive strength up a bit high