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Deep Recon Unit 042

Originally created as a virtual avatar to be used for streaming, Unit 042 is my first robot character. He's fully rigged and game ready (I have him running in Unreal Engine 4 for my main project with him which I may post about later). I also have an Animé style version of the character using the same skeleton, so that he has the unique property of being able to switch art style in real-time.
The Gun and Drone here are from my Grand Space Opera Light Age project, and the environment elements are taken from another space opera project that I haven't finished yet.

Using a few props and environment pieces from past projects, I've thrown together a quick scene with the lad here.

Using a few props and environment pieces from past projects, I've thrown together a quick scene with the lad here.

A higher res view of the first pose

A higher res view of the first pose

A different camera angle

A different camera angle

View down the barrel.

View down the barrel.

Side By Side with both the Anime version and PBR version of the character

Side By Side with both the Anime version and PBR version of the character